Animal Hospital (Anomaly) Mechanics
Sanity, shifts, treatment, skins, coins and other systems that shape the run loop.
Why players search this
Players search mechanics when they need a rule explained quickly.
Mechanic pages must avoid formulas unless the value is source-backed.
10
indexable entity pages in this topic cluster
Browse mechanics
Each page is written as a source checkpoint first. We expand only when the claim has enough support.
Animal Coins
The game's currency or reward-page search term.
Source status: needs recurring checks
MechanicsGamepasses
A monetization and feature page players search before purchases.
Source status: needs recurring checks
MechanicsMechanics
The broad systems hub for how the game loop works.
Source status: needs recurring checks
MechanicsPatients
A patient-system page for normal and suspicious care decisions.
Source status: needs recurring checks
MechanicsSanity
A high-value mechanic query around risk, stress or failure states.
Source status: needs recurring checks
MechanicsShifts
The core run-loop page for shift structure and preparation.
Source status: needs recurring checks
MechanicsShutters
A mechanic or room object page tied to safety and visibility.
Source status: needs recurring checks
MechanicsSkins
A cosmetic or customization search hub.
Source status: needs recurring checks
MechanicsTreatment
The main treatment workflow page for patient-care decisions.
Source status: needs recurring checks
MechanicsTreatments
Plural alias for treatment search intent.
Source status: needs recurring checks